Thursday 6 June 2013

Been a long time..

Haven't updated the blog in a while, my bad.

We have been working on many different aspects of the game, its hard to list them all. Here are the main ones.

We have been working on random cave generation recently, and its going really well. Currently we can generate unique caves whenever needed, and work has started on cave biomes. The picture below is a few of the near infinite cave layouts.



We have also been working on the crafting UI, it is about half way done. Having problems getting it to interact with the inventory properly, but I am sure we will figure it out.

James has been working on enemy spawning, currently their are three ways enemies can spawn. The first way is via a spawner, such as a spiders lair. The second way is constant spawning off screen, and the third way is when we spawn mobs ourselves in specific places.

There are loads of other tweaks we have been  making and Niko has been working hard as usual. :)




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